SLIC3R suggestion - use deceleration to prevent wobbling of the print
We all know a tall print can have issues because of the side to side movements and the print itself wobbling from the change in direction of the bed. A suggestion to resolve this would be to have an option to use a deceleration algorithm. Imagine instead of an abrupt change of direction instead a more gentle deceleration prior to the direction reversal and maybe even an acceleration. This could prevent the side effects of issues with tall prints.
Neal C
Richmond, VA
Re: SLIC3R suggestion - use deceleration to prevent wobbling of the print
Accel (and decel) are already in there, but isn't normally layer dependent. With a bit imagineering in the custom gcode you could probably get something similar in effect.
Re: SLIC3R suggestion - use deceleration to prevent wobbling of the print
Somebody has posted a post-processing script to reduce jerk on tight corners. A similar approach might work for height, although I'd worry about inconsistent finish. For quality, I'd be inclined to just reduce acceleration for the entire print.