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Variable Fill Density  

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AJS
 AJS
(@ajs)
Noble Member
Variable Fill Density

Are there any slicers that allow you to do a variable fill density in different parts of the model?

I have a nearly hollow object I want to print, but want to base to be more solid to move the center of mass down so it will stand correctly. Variable by Z is fine for this application.

I currently use Slic3r and was wondering if this is a feature in other slicers, or if anyone knows of other ways to move the center of mass of a model without placing ball bearings in pockets during the print. I would prefer not to do a huge number of full layers (shells) at the bottom, but I guess that would work.

Thanks in advance,

--ajs

Any advices given are offered in good faith. It is your responsibility to ensure that by following my advice you do not suffer or cause injury, damage or loss. If you solve your problem, please post the solution…

Postato : 26/06/2017 2:47 am
GertL
(@gertl)
Reputable Member
Re: Variable Fill Density

Hi Aaron

It is possible in S3D.
Have a look at Makers Muse video on the topic.

---
Gert

Postato : 26/06/2017 9:13 am
JoanTabb
(@joantabb)
Veteran Member Moderator
Re: Variable Fill Density

you can use a modifier mesh in Slic3r

regards Joan

I try to make safe suggestions,You should understand the context and ensure you are happy that they are safe before attempting to apply my suggestions, what you do, is YOUR responsibility. Location Halifax UK

Postato : 26/06/2017 11:44 am
david.b14
(@david-b14)
Honorable Member
Re: Variable Fill Density

Cura also supports this

Nice write up for Slic3r:
http://www.gyrobot.co.uk/blog/my-adventures-with-3d-printed-insoles-part-3-4

Postato : 26/06/2017 6:17 pm
AJS
 AJS
(@ajs)
Noble Member
Topic starter answered:
Re: Variable Fill Density

Thanks all!

Any advices given are offered in good faith. It is your responsibility to ensure that by following my advice you do not suffer or cause injury, damage or loss. If you solve your problem, please post the solution…

Postato : 27/06/2017 2:40 am
AJS
 AJS
(@ajs)
Noble Member
Topic starter answered:
Re: Variable Fill Density

Thanks Joan!

Slic3r's modifier meshes are amazing, and really give me total control of the slicing process. I wish I had found out about them sooner.

http://slic3r.org/blog/modifier-meshes

Very good stuff. Adding to this thread in case someone else is looking for this.

Any advices given are offered in good faith. It is your responsibility to ensure that by following my advice you do not suffer or cause injury, damage or loss. If you solve your problem, please post the solution…

Postato : 03/07/2017 5:35 pm
tobias.k3
(@tobias-k3)
Trusted Member
Re: Variable Fill Density

Thanks. I didn't know this feature but this is amazing!

----------------------------------------------
PRUSA MK2
- Noctua fan 40mm
- MK2/MK3 hybrid extruder

Postato : 06/07/2017 10:44 am
tobias.k3
(@tobias-k3)
Trusted Member
Re: Variable Fill Density

Different aspect: Does somebody know if Slic3r allows automatically adapting the infill density within the model ?? In Cura this feature ist called: Cubic subdivision infill.
See: at 3:15
Cura Github issue: https://github.com/Ultimaker/CuraEngine/issues/381

This seems to be the optimal tradeoff between stability, printing time and used material

----------------------------------------------
PRUSA MK2
- Noctua fan 40mm
- MK2/MK3 hybrid extruder

Postato : 06/07/2017 10:48 am
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