Potentially connected perimeter random start
 
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Ziko
 Ziko
(@ziko)
Utenti
Potentially connected perimeter random start

Hi guys,

I try to understand how to mitigate this slicer behavior. As you can see in the clip the object has a lot of perimeters (internal in this case) that are potentially one single big path printable from start to end with very few small free movements.

The slice has no a real problem itself but the final print quality in this case is very low. In other object with less movements an object like that can be print with a very high quality, there is a parameter or tips to reduce this behavior ?

https://storage.googleapis.com/prusa3d-content-prod-14e8-wordpress-forum-prod/2024/10/3daee3eb-random-staring-point.mp4

Questa discussione è stata modificata 8 hours fa da JoanTabb
Postato : 29/10/2024 3:41 pm
_KaszpiR_
(@_kaszpir_)
Honorable Member
RE: Potentially connected perimeter random start

Try Classic slicer instead of Arachne?

See my GitHub and printables.com for some 3d stuff that you may like.

Postato : 29/10/2024 10:21 pm
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