improving & reducing travel moves
 
Notifications
Clear all

improving & reducing travel moves  

  RSS
xenon
(@xenon)
Trusted Member
improving & reducing travel moves

i'm printing a handful of long thin parts.

the travel moves are extremely inefficient as all printing of the layer on one part is finished before the next one is started, and not even in a smart way.

like...50% of what i hear is travel moves when it could be as little as 3% with how close they are.

it races back and forth to print the smallest bits on the ends: it finishes the outer per on the long part on one side, then prints the inner per on the other side, then races back to do the inner per on the first side, then races back to pring the clip on the other end again, and back again for the other clip.

ofc it also start the next part on the far side, because why travel only 15mm when it can go on a full 150mm run.

 

idea: when the current printing operation is done (outer per, inner per, infill area, whatever) it searches for the next nearest thing to do on this layer in order to minimize unnecessary travel moves (noise, wear, printing time).

This topic was modified 3 months ago by xenon
Posted : 12/11/2023 10:38 am
Neophyl
(@neophyl)
Illustrious Member
RE:

This is a user to user forum.  Any bug reports or feature requests need to be made at the Prusa Slicer github.  That is located here https://github.com/prusa3d/PrusaSlicer/issues

Please however do a search of both open and CLOSED issues before opening new ones.  For example there are several regarding/relating to your point
For example https://github.com/prusa3d/PrusaSlicer/issues/11217 or https://github.com/prusa3d/PrusaSlicer/issues/10175 or https://github.com/prusa3d/PrusaSlicer/issues/10099 or https://github.com/prusa3d/PrusaSlicer/issues/10060 or lets go even further back to one posted in 2020 https://github.com/prusa3d/PrusaSlicer/issues/4562 - hopefully you get the idea.  There are many more too.   Go add your support to one (or even all) of the existing open issues.

This is a long standing issue that has not been resolved in many years.  Too busy giving us flashy new features I guess.

Posted : 12/11/2023 11:23 am
Josef noah
(@josef-noah-2)
Member
RE: improving & reducing travel moves

what is this i cant understand is this about foot travel or this is string of xylophone 

Posted : 16/12/2023 10:53 am
Share: