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Odd First Layers  

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matthew.g6
(@matthew-g6)
New Member
Odd First Layers

So, I'm having a very strange issue. I have had my MK2 for about a month, and I have mainly been focusing on nailing down the basics. Basically just experimenting with everything. Now that I have those pretty much nailed, this issue is the last significant thing I need to solve. The problem is that the first layers are coming out rather funny on certain shapes. For example, I have printed 3DBenchy the boat, and it came out flawlessly.

It looks like a mixture of a layer misalignment, and some over-extrusion. It shows up the most on simple squares, no matter the size. I have made cube objects from 20mm x 20mm, to 200mm x 200mm, and it shows up on all of them. I have tried changing the extrusion multiplier, and the z offset, and neither have any effect. I have even used vase mode to print some tests for the extrusion multiplier, and the issue is still present. The only thing that I have not done is trying a different slicer, which I plan to do next. I honestly can't really think of anything else that might cause something like that, unless its a strange issue with bed leveling.

If anybody has any ideas, please let me know!

Napsal : 04/06/2017 9:19 am
matthew.g6
(@matthew-g6)
New Member
Topic starter answered:
Re: Odd First Layers

I have done some further testing since posting, and I have figured out that the problem originates with the detect thin walls option in slic3r. A bug maybe? I would be curious to hear if anybody else has experienced anything similar.

Napsal : 04/06/2017 11:04 pm
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