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Camouflage and other patterns with mmu3
I would like to make a digital woodland camo pattern on the surface of a flat object.
I would love if you made stencils for this kind of surface finish, sort of like the insert objects.
Or do I just paint a different camo with the multimaterial wand?
Publié : 07/11/2025 10:43 pm
RE: Camouflage and other patterns with mmu3
Take this just as food for thought. I don't have an "easy" workflow and it sounds like a standard job for e.g. Blender.
One way is to take a pattern ...
... and extrude it into a solid:
Take positive and negative intersection (cut / common in FreeCAD) with the object:
Export as .step with multiple objects:
Avoid stupid sign error during printing (insert Douglas Adams quote on Zebra crossings)
Publié : 08/11/2025 12:39 am




