Partial BRIM possible - not around the entire object?
 
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Partial BRIM possible - not around the entire object?  

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George Y
(@george-y)
Eminent Member
RE: Partial BRIM possible - not around the entire object?

I put the files on Google Drive...

https://drive.google.com/drive/folders/1tcnGL1UXCmkjTSUxDTqecH1BL9PCaUjJ?usp=sharing

gny

gny

Posted : 28/12/2025 11:56 am
George Y
(@george-y)
Eminent Member
RE: Partial BRIM possible - not around the entire object?

SOLVED: @snuffleupagus - just figured it out. The handle is key! I added it in as per the video, and all is good.

The handle doesn't have the zeroed out layers and perimeters, therefore actually prints. As it is part of the boolean "blocking" cylinder object, the "ERROR: The is an object with no extrusions in the first layer. " doesn't occur, and I can export the gcode.

Thanks for your help! 🙂 

gny

gny

Posted : 28/12/2025 3:47 pm
hyiger
(@hyiger)
Noble Member
RE: Partial BRIM possible - not around the entire object?

To be clear, you can right-click on the object, Add part -> Gallery -> helper_disk.stl

This adds a mouse ear to your part. It becomes part of the object you are printing so there are no issues with g-code collision. 

Posted : 28/12/2025 5:09 pm
1 people liked
George Y
(@george-y)
Eminent Member
RE: Partial BRIM possible - not around the entire object?

Thx - i will try that out!

GNY

gny

Posted : 28/12/2025 5:42 pm
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