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Messy prints of solid 'perimeter only' parts
Has anyone noticed this annoying slicing quirk?
Is there a fix, other than using 'height range modifiers' to find optimal perimeter widths to maximize 'white' center lines versus messy 'yellow' centerlines on solid parts with all perimeters?
This topic was modified před 2 years 2 times by DaleKramer
Napsal : 12/03/2022 2:04 pm