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Messy prints of solid 'perimeter only' parts
Has anyone noticed this annoying slicing quirk?
Is there a fix, other than using 'height range modifiers' to find optimal perimeter widths to maximize 'white' center lines versus messy 'yellow' centerlines on solid parts with all perimeters?
This topic was modified 3 years ago 2 times by DaleKramer
Posted : 12/03/2022 2:04 pm