RE:
That's part of it, but unfortunately you need to go farther to establish a working solution.
Swiss_Cheese Shown this early on. The Newer versions of slicer require more.
Keep moving forward.
RE: How to get rid of solid infill
I had that exact problem, i wanted to print a vase with 3 perimeters not as vase mode and those solid infills were generated.
Modifier with no top and bottom layer fixed it for me. Thank you so much.
RE: How to get rid of solid infill
But if you need bottom layers, all is lost?
RE: How to get rid of solid infill
No. You use a modifier to set the 0 top and bottom, to the layers you want. Either a modifier mesh or a layer modifier depending on your needs.
RE: How to get rid of solid infill
No. You use a modifier to set the 0 top and bottom, to the layers you want. Either a modifier mesh or a layer modifier depending on your needs.
Ahhhh! It took me a minute (not at my computer) but I think I understand. Gotta try that later.
RE: How to get rid of solid infill
Okay. I'm playing with it now and what I did was bring the original model onto the build plate and set it to 1 perimeter, 0 top layers, and 0 bottom layers; next I bring in a modifier OF THE SAME MODEL and it lays in exactly in the OG model, but then on that modifier, I click the edit gear, select the layer option and then set the bottom layer to 10 and the top layer to 5 and one perimeter and bingo, bango, Bob's your uncle it works. Now I have one perimeter, no "SOLID INFILL" where I don't want it (but some solid infill that I can live with) and it is actually a couple grams lighter than what the designer says it should weigh (even with 20% lightning infill to support the top layer).
What I don't want: