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Customizing Embossed Text Source Code
Hey guys! I've been meaning to tweak the source code for my own projects but could use some guidance or direction on where to look before I start breaking things to see how they work😅
My goal is to automatically call the embossed text tool and place some spaced out text on every possible surface as long as a certain filament type is selected.
Is Emboss.cpp (see image) the proper section where I should be messing with the embossed text tool logic? Figure the filament condition could be a simple, object-oriented, if-statement, but not 100% sure how/where the text feature is coded.
Also, apologies if this is the wrong spot to be posting this inquiry. Let me know if I should take it down and drop it somewhere else👍
Respondido : 28/07/2024 4:06 pm