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Control over painting with different extruders / programmatic modification objects
In the attached image, there is a picture of a 3D game board that I'm printing. I printed a circle with the black extruder, but it prints a rectangle under the part that surrounds the circle is filled with black and bleeds through the color around it.
Is there a way around this other than using modifier objects, but for this board it would take a ton of work to do that.
Is there any way to import modifier objects, so they can be created programmatically?
Thanks,
/Chris
Posted : 18/12/2024 2:03 am