Conflicts of gcode paths slicer ver 2.61
 
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Conflicts of gcode paths slicer ver 2.61  

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sonra
(@sonra)
Eminent Member
Conflicts of gcode paths slicer ver 2.61

Hi

I try to find a answer to the problem in forum  and did not find

I use Slicer ver 2.61   when i  try to slice one instate of an stl item  i have no problem  but when i try to add more instances  using the menu  command  

" set  number of instances " and try to slice i  get the error  "Conflicts of gcode paths have been found at layer 0 z=0 mm  please reposition  the  conflicting obj ects (x.obj <>x.obj   further  apart "       the some  with stl files  .

I define support "everywhere " and use raft   

I try to   copy manually the part  and make  some instances     in  distance from each other and  no   problem   

Any help ?

Regards ahead Doron

 

 

 

 

Posted : 18/11/2023 3:27 pm
3Delight
(@3delight)
Moderator Moderator
RE: Conflicts of gcode paths slicer ver 2.61

I would suggest posting some pictures of your [Plater] view in both 3D Editor view and Preview view so people can see what might be causing the problem.  This error is usually caused by trying to place 2 or more models on the same spot on the print bed...

Posted : 18/11/2023 3:32 pm
sonra
(@sonra)
Eminent Member
Topic starter answered:
RE: Conflicts of gcode paths slicer ver 2.61

Hi 

Thanks for quick response  attach 1  of  2 pic.

Posted : 18/11/2023 4:30 pm
sonra
(@sonra)
Eminent Member
Topic starter answered:
RE: Conflicts of gcode paths slicer ver 2.61

Hi 

Thanks for quick response  attach 2  of  2 pic.

May be i am wrong  but can not attach  more then one file

Posted : 18/11/2023 4:32 pm
sonra
(@sonra)
Eminent Member
Topic starter answered:
RE: Conflicts of gcode paths slicer ver 2.61

Posted : 18/11/2023 4:34 pm
sonra
(@sonra)
Eminent Member
Topic starter answered:
RE: Conflicts of gcode paths slicer ver 2.61

Hi

I found the reason of this error i use raft for print and if the raft layer of one instance   touch other  instance  raft  there is an error 

I think that the  software group of the product  should  fix it in new   release   

Regards Doron

 

Posted : 20/11/2023 2:16 pm
mixer3d
(@mixer3d)
Estimable Member
RE: Conflicts of gcode paths slicer ver 2.61

it's still like that in 2.7.0

Posted : 26/11/2023 7:53 pm
Neophyl
(@neophyl)
Illustrious Member
RE: Conflicts of gcode paths slicer ver 2.61

This is normal for PS.   Each Object is sliced individually.  This is what allows you to have different settings on different Objects.  The downside is that you have to be careful not to overlap Objects otherwise bad things can happen, like plastic being laid down in duplicate areas.  This applies not only to the raft/brim you are seeing but also other things like supports too.

You have 2 options.  Arrange parts further apart so the raft/brim doesn't overlap.  You can configure the part spacing used by the arrange tool (right click the arrange tool).  The other option is to merge the separate parts. When parts are merged into a single Object then it is sliced as a single object, the raft and brim etc are all generated together and there is no overlap.  

Posted : 26/11/2023 10:32 pm
sonra
(@sonra)
Eminent Member
Topic starter answered:
RE: Conflicts of gcode paths slicer ver 2.61

Thanks   did  not  know about the distance para in Arrange button

Posted : 26/11/2023 11:50 pm
Troy Fernley
(@troy-fernley)
Member
RE: Conflicts of gcode paths slicer ver 2.61

Thank you! I was seeing the same issue. Merged the instances of my objects - problem solved!

Posted : 21/12/2023 2:50 pm
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