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Guide to making & slicing multi-color objects???  

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Bytor
(@bytor)
Estimable Member
Guide to making & slicing multi-color objects???

Hello Everyone,

Is there a guide on how to make and slice multi-color objects? I did a quick google search and while I found some older videos/posts I didn't find anything that really provided updated information or the information that I wanted. Basically a MMU 101 level guide -from start to finish.

- 1st "printer" TIKO 3D
- 2nd PRUSA i3 MK2S with MMU v1
- 3rd PRUSA i3 MK2S
- 4th PRUSA i3 MK3 with MMU v2- 5th?? PRUSA i3 MK4 (upgraded from MK3) with MMU v3 (waiting for…

Posted : 28/01/2019 6:29 pm
gnat
 gnat
(@gnat)
Noble Member
Re: Guide to making & slicing multi-color objects???

I have yet to get MM to cooperate for the models I'm trying to convert though.

I did finally have some success last night, but I had to use the "Edit -> Make Solid" function first and that really clobbered the quality of the model (note that they all print perfectly in single color without the MMU).

MMU tips and troubleshooting
Posted : 07/02/2019 7:41 pm
gnat
 gnat
(@gnat)
Noble Member
Re: Guide to making & slicing multi-color objects???

While looking up that link I also found this one:

https://support.mosaicmfg.com/hc/en-us/articles/115002827014-Convert-Single-Color-STL-files-into-Multi-Body-Models-using-MeshMixer

Same basic thing, but he moves a bit slower and explains a bit better (I think I know what I've been missing now!).

MMU tips and troubleshooting
Posted : 07/02/2019 7:58 pm
Adam Sutton
(@adam-sutton)
New Member
RE: Guide to making & slicing multi-color objects???

@gnat

That link is broken.  I've gone through all the videos I can find on making a multi part model in meshmixer, including the video above.  But I am still failing miserably.  When it's not crashing it's not splitting my face groups out properly I've been able to split one facegroup out successfully, but the rest will leave a red line around where I wanted the split, but the facegroups stay and never split into a separate stl.  The basic process I'm trying to do is this:

1. Paint facegroup carefully

2. Smooth Boundary

3.  Open Generate Complex

4.  Double click black boundary line that appears OR the facegroup itself depending on attempt

5.  Accept complex > Split Complex

6.  Highlight Main Complex

7. Export

This isn't working.  I've even read through autodesk's help for meshmixer.  Please help me!

Posted : 25/12/2020 12:30 am
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