Guide to making & slicing multi-color objects???
Hello Everyone,
Is there a guide on how to make and slice multi-color objects? I did a quick google search and while I found some older videos/posts I didn't find anything that really provided updated information or the information that I wanted. Basically a MMU 101 level guide -from start to finish.
- 1st "printer" TIKO 3D
- 2nd PRUSA i3 MK2S with MMU v1
- 3rd PRUSA i3 MK2S
- 4th PRUSA i3 MK3 with MMU v2- 5th PRUSA i3 MK4 (upgraded from MK3) with MMU v3 (upgraded from…
Re: Guide to making & slicing multi-color objects???
I have yet to get MM to cooperate for the models I'm trying to convert though.
I did finally have some success last night, but I had to use the "Edit -> Make Solid" function first and that really clobbered the quality of the model (note that they all print perfectly in single color without the MMU).
Re: Guide to making & slicing multi-color objects???
While looking up that link I also found this one:
Same basic thing, but he moves a bit slower and explains a bit better (I think I know what I've been missing now!).
RE: Guide to making & slicing multi-color objects???
@gnat
That link is broken. I've gone through all the videos I can find on making a multi part model in meshmixer, including the video above. But I am still failing miserably. When it's not crashing it's not splitting my face groups out properly I've been able to split one facegroup out successfully, but the rest will leave a red line around where I wanted the split, but the facegroups stay and never split into a separate stl. The basic process I'm trying to do is this:
1. Paint facegroup carefully
2. Smooth Boundary
3. Open Generate Complex
4. Double click black boundary line that appears OR the facegroup itself depending on attempt
5. Accept complex > Split Complex
6. Highlight Main Complex
7. Export
This isn't working. I've even read through autodesk's help for meshmixer. Please help me!