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G-Code Circular interpolation
I realise that as we are slicing STL models, that the g-code output will always be straight line controlled motion.
I have seen some CNC software which will detect circles and substitute G2 and G3 when circles are detected from the point-to point input data, and the coding to do this should not be difficult.
so the question is, assuming that I had the necessary g-code, does my i3 Mk3 support G2/G3 circular interpolation?
Napsal : 12/08/2018 7:09 pm
Re: G-Code Circular interpolation
I have checked and can not find support for G2/G3. It would be a nice feature to build a curve tolerance and filter everything to g2/g3. I do this in mastercam when cutting 3d objects and it reduces code by 60% or better. We can only hope.
Napsal : 12/08/2018 7:23 pm