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MMU different processes in Slic3r
I am new to slic3r as I usually use S3D. I am doing a multi material print and want to know if there is any way to have different settings for different parts of the object. Is this possible? For example, I would like one part of the print to have a higher shell count than another that is printing in a different color. Thanks for any input!
Napsal : 21/12/2017 7:41 pm
Re: MMU different processes in Slic3r
You can do magic with the Slic3r modifier meshes.
http://slic3r.org/blog/modifier-meshes
The modifier meshes are actually much more powerful than the S3D profiles.
Napsal : 25/12/2017 8:19 pm