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Sfbrain
(@sfbrain)
Estimable Member
Textured Surfaces ?

Hi Guys,

I guess the answer to this is probably 'No', but i was wondering if it is possible to print a textured surface on prints ??

Cheers

Steve B

Posted : 08/09/2020 9:38 am
cwbullet
(@cwbullet)
Member
RE: Textured Surfaces ?

It is possible.  I printed a dimpled golf ball, but you need to remember the limits of the precision of the machine when designing the product in CAD.

--------------------
Chuck H
3D Printer Review Blog

Posted : 08/09/2020 10:56 am
ChillyPenguin
(@chillypenguin)
Trusted Member
RE: Textured Surfaces ?

Try using "Hilbert curve" for the Top fill pattern. 
That gives a nice texture IMHO.

Posted : 08/09/2020 3:58 pm
TL
 TL
(@tl)
Active Member
RE: Textured Surfaces ?

I know that Cura has the "fuzzy skin" setting if you're looking for something in a slicer. In one of their recent YouTube live events I thought the Prusa guys mentioned possibly adding a similar feature to PrusaSlicer but it would be a while if they did. Hope they do add it though - seems like a good way to add grip to mechanical/functional prints. 

 

Here's the Cura slicer settings for reference:  

Posted : 09/09/2020 8:25 am
jsw
 jsw
(@jsw)
Famed Member
RE: Textured Surfaces ?

Some time ago (a year or so) I remember some designer on one of the 'usual suspect' sites had some models that had textured surfaces as part of the drafting process.  I don't remember how this was done or if the designer said how it was done, but I know that it's been done and can be done.  I also don't know how this looks in the various dimensions when printed.

It may be something similar to what's discussed here: https://forum.freecadweb.org/viewtopic.php?t=16897

Posted : 09/09/2020 9:34 am
Neophyl
(@neophyl)
Illustrious Member
RE: Textured Surfaces ?

You can use an image in software like blender to apply a 'bump map' to a surface.  That raises /lower the surface depending on the colour of the image.  That type though is then part of the actual model when applied so needs a fair amount of polygons to do rather than being some sort of post processing done by the slicer.

Posted : 09/09/2020 10:27 am
bobstro liked
jsw
 jsw
(@jsw)
Famed Member
RE: Textured Surfaces ?
Posted by: @trent_land

I know that Cura has the "fuzzy skin" setting if you're looking for something in a slicer.

You got my curiosity on that one.  I've seen that option but never really thought about it.

I was just preparing an internal support piece, something that's not seen and not critical, so I figure WTF might as well see what it does.

Here's what it looks like in the Cura preview:

And hopefully you can see enough detail in this to see what it does when printed:

You can adjust it somewhat.  This piece is not going to be seen, so it's NBD.

Posted : 09/09/2020 1:50 pm
Neophyl
(@neophyl)
Illustrious Member
RE: Textured Surfaces ?

I've seen the cura fuzzy skin used on a replacement hacksaw blade handle which I thought was a good use for it.  Struggling to think of other practical uses though.

Posted : 09/09/2020 1:53 pm
jsw
 jsw
(@jsw)
Famed Member
RE: Textured Surfaces ?

It reminded me of the texture on some of those foam pads used in shipping containers.

Posted : 09/09/2020 2:12 pm
Gordon W
(@gordon-w)
Reputable Member
RE: Textured Surfaces ?

Not sure how much texture you want, but this technique might be of interest https://www.prusaprinters.org/prints/38953-real-birch-tree-texture-applied-to-a-lamp-shade there is a link on that page that explains the technique in more detail. I have to say that I've not printed the shade or tried to replicate it, so can't vouch for how easy it is to get good results!

Posted : 09/09/2020 3:24 pm
Lichtjaeger
(@lichtjaeger)
Noble Member
RE: Textured Surfaces ?

I would use the subdivision and displacement modifiers of Blender to edit the stl.

Posted : 09/09/2020 3:37 pm
bobstro
(@bobstro)
Illustrious Member
RE: Textured Surfaces ?
Posted by: @neophyl

You can use an image in software like blender to apply a 'bump map' to a surface.  

The quirky KISSlicer had a bumpmap feature that could be applied to a selected surface. It was an interesting idea. Unfortunately, KISS doesn't seem to be under much active development, and is quirky enough that it's a chore to use. It's a shame because it also has very interesting Z-seam handling features.

 

My notes and disclaimers on 3D printing

and miscellaneous other tech projects
He is intelligent, but not experienced. His pattern indicates two dimensional thinking. -- Spock in Star Trek: The Wrath of Khan

Posted : 09/09/2020 4:16 pm
Sfbrain
(@sfbrain)
Estimable Member
Topic starter answered:
RE: Textured Surfaces ?

Thanks guys for your thoughts.

I liked the look of the Cura Fuzzy Skin so i downloaded Cura only to find there isnt a profile for the Mini ??

Unless someone knows better ??

Steve

Posted : 10/09/2020 4:42 am
Gordon W
(@gordon-w)
Reputable Member
Sinstereo
(@sinstereo)
New Member
RE:

Old post, but I've been reviewing this and searching for the best way. Right now I'm looking into IdeaMaker based on a video by Makers Muse ( ). I don't particularly care for printing using IdeaMaker but I'll try to see if I can export the STL with the displacement already applied to open it into PrusaSlicer and print from there. I'll come back with the results.

 

Hopefully in the future we'll have a similar option in PrusaSlicer 🙂

This post was modified 2 years ago by Sinstereo
Posted : 04/05/2022 10:32 pm
Sinstereo
(@sinstereo)
New Member
RE: Textured Surfaces ?

Nope, didn't work, IdeaMaker doesn't allow you to export, it applies the displacement directly to the gcode.

 

I found all of these posts about different techniques, velocity printing, apply displacement maps via Blender, etc. I want to imitate wood grain btw.

 

https://www.reddit.com/r/3Dprinting/comments/q2qgfw/today_i_learned_how_to_add_a_realistic_wood_grain/

https://github.com/hanskellner/Fusion360Image2Surface

https://www.reddit.com/r/3Dprinting/comments/e7k1pw/i_wrote_a_guide_for_displacement_mapping_an_stl/

https://www.reddit.com/r/3Dprinting/comments/97t0tt/velocity_painting_and_wood_pla_worked_pretty_well/

https://3drific.com/how-to-add-wood-grain-to-3d-prints/

https://www.thingiverse.com/thing:49276

Posted : 04/05/2022 11:08 pm
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