Textured Surfaces ?
Hi Guys,
I guess the answer to this is probably 'No', but i was wondering if it is possible to print a textured surface on prints ??
Cheers
Steve B
RE: Textured Surfaces ?
It is possible. I printed a dimpled golf ball, but you need to remember the limits of the precision of the machine when designing the product in CAD.
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Chuck H
3D Printer Review Blog
RE: Textured Surfaces ?
Try using "Hilbert curve" for the Top fill pattern.
That gives a nice texture IMHO.
RE: Textured Surfaces ?
I know that Cura has the "fuzzy skin" setting if you're looking for something in a slicer. In one of their recent YouTube live events I thought the Prusa guys mentioned possibly adding a similar feature to PrusaSlicer but it would be a while if they did. Hope they do add it though - seems like a good way to add grip to mechanical/functional prints.
Here's the Cura slicer settings for reference:
RE: Textured Surfaces ?
Some time ago (a year or so) I remember some designer on one of the 'usual suspect' sites had some models that had textured surfaces as part of the drafting process. I don't remember how this was done or if the designer said how it was done, but I know that it's been done and can be done. I also don't know how this looks in the various dimensions when printed.
It may be something similar to what's discussed here: https://forum.freecadweb.org/viewtopic.php?t=16897
RE: Textured Surfaces ?
You can use an image in software like blender to apply a 'bump map' to a surface. That raises /lower the surface depending on the colour of the image. That type though is then part of the actual model when applied so needs a fair amount of polygons to do rather than being some sort of post processing done by the slicer.
RE: Textured Surfaces ?
I know that Cura has the "fuzzy skin" setting if you're looking for something in a slicer.
You got my curiosity on that one. I've seen that option but never really thought about it.
I was just preparing an internal support piece, something that's not seen and not critical, so I figure WTF might as well see what it does.
Here's what it looks like in the Cura preview:
And hopefully you can see enough detail in this to see what it does when printed:
You can adjust it somewhat. This piece is not going to be seen, so it's NBD.
RE: Textured Surfaces ?
I've seen the cura fuzzy skin used on a replacement hacksaw blade handle which I thought was a good use for it. Struggling to think of other practical uses though.
RE: Textured Surfaces ?
It reminded me of the texture on some of those foam pads used in shipping containers.
RE: Textured Surfaces ?
Not sure how much texture you want, but this technique might be of interest https://www.prusaprinters.org/prints/38953-real-birch-tree-texture-applied-to-a-lamp-shade there is a link on that page that explains the technique in more detail. I have to say that I've not printed the shade or tried to replicate it, so can't vouch for how easy it is to get good results!
RE: Textured Surfaces ?
I would use the subdivision and displacement modifiers of Blender to edit the stl.
RE: Textured Surfaces ?
You can use an image in software like blender to apply a 'bump map' to a surface.
The quirky KISSlicer had a bumpmap feature that could be applied to a selected surface. It was an interesting idea. Unfortunately, KISS doesn't seem to be under much active development, and is quirky enough that it's a chore to use. It's a shame because it also has very interesting Z-seam handling features.
and miscellaneous other tech projects
He is intelligent, but not experienced. His pattern indicates two dimensional thinking. -- Spock in Star Trek: The Wrath of Khan
RE: Textured Surfaces ?
Thanks guys for your thoughts.
I liked the look of the Cura Fuzzy Skin so i downloaded Cura only to find there isnt a profile for the Mini ??
Unless someone knows better ??
Steve
RE: Textured Surfaces ?
@steve-4
https://forum.prusa3d.com/forum/hardware-firmware-and-software-help/wip-cura-printer-definition-profile-for-the-mini/ and also a link from within that thread https://help.prusa3d.com/pl/guide/how-to-import-profiles-to-cura-4-x-windows-macos_17850
RE:
Old post, but I've been reviewing this and searching for the best way. Right now I'm looking into IdeaMaker based on a video by Makers Muse ( ). I don't particularly care for printing using IdeaMaker but I'll try to see if I can export the STL with the displacement already applied to open it into PrusaSlicer and print from there. I'll come back with the results.
Hopefully in the future we'll have a similar option in PrusaSlicer 🙂
RE: Textured Surfaces ?
Nope, didn't work, IdeaMaker doesn't allow you to export, it applies the displacement directly to the gcode.
I found all of these posts about different techniques, velocity printing, apply displacement maps via Blender, etc. I want to imitate wood grain btw.
https://github.com/hanskellner/Fusion360Image2Surface
https://www.reddit.com/r/3Dprinting/comments/e7k1pw/i_wrote_a_guide_for_displacement_mapping_an_stl/