Scale basic items from the edge instead of the center?
Something about scaling objects in PrusaSlicer feels very off to me. My use case is creating a generic-box modifier for a small section of a print and scaling it using the graphical tools. It seems to scale in _all_ directions, instead of what I'd intuitively expect it to do, stretch the object in only the direction I'm moving the mouse.
It is incredibly difficult with how I'm working with PrusaSlicer to get a simple generic-box to the right size and location because of the scaling. I'd like to be able to make a box, throw it on one edge of an area I want it to affect, and pull the other edges to resize the box to cover the whole area without having to first get the box in the area's exact midpoint so that it doesn't go outside the area I want it to affect.
Is there a setting I'm missing for this? I tried to disable the locked ratios for scaling, that didn't seem to change the GUI's behavior, still uniformly scaling all directions when disabled.
Best Answer by Neophyl:
Hold control key down I think s you drag, that allows you to move just the side you are grabbing. It’s in the shortcuts list under help. I’m not at a pc to actually check but it is possible yes.
RE: Scale basic items from the edge instead of the center?
Hold control key down I think s you drag, that allows you to move just the side you are grabbing. It’s in the shortcuts list under help. I’m not at a pc to actually check but it is possible yes.
RE: Scale basic items from the edge instead of the center?
@neophyl
Excellent, would never have thought to try that!, it works exactly how I was hoping it would!
Thanks!