PrusaSlicer 2.4.0 alpha
Hey,
is there a plan when a prebuild release of the PrusaSlicer 2.4.0 (alpha) will be available?
I'm looking forward testing the new "Thick bridges" feature ( https://github.com/prusa3d/PrusaSlicer/issues/926#issuecomment-802221330 ). The (source only) release of the 2.4.0 alpha-0 doesn't include it.
Thanks in advance
RE: PrusaSlicer 2.4.0 alpha
You can pull the entire repository and build it yourself if you want.
When a little more 'finished' actual builds of the alphas/betas usually become available though for wider testing so its just a case of monitoring Github if you want to try them.
Dates are not published though. Not that I have seen anyway.
RE: PrusaSlicer 2.4.0 alpha
yeah the build process isn't trivial though. I've not yet been able to get all the right pieces in place to build either on windows or RHEL/CentOS 8. it's not like a more traditional software package where they've set up autoconf or similar so you can just do a ./configure. Admittedly I'm a java developer and not a cmake expert. As I understand cmake is sort of a cross-platform version of what autoconf does. One of these days I'll chase down getting all this to build since I am definitely interested in trying some of the new stuff out, but I'll just hold out until there's an RC at this point. it would be nice if they had nightly builds though for us daring enough to try out bleeding edge stuff.
RE: PrusaSlicer 2.4.0 alpha
yeah the build process isn't trivial though. I've not yet been able to get all the right pieces in place to build either on windows or RHEL/CentOS 8. it's not like a more traditional software package where they've set up autoconf or similar so you can just do a ./configure. Admittedly I'm a java developer and not a cmake expert. As I understand cmake is sort of a cross-platform version of what autoconf does. One of these days I'll chase down getting all this to build since I am definitely interested in trying some of the new stuff out, but I'll just hold out until there's an RC at this point. it would be nice if they had nightly builds though for us daring enough to try out bleeding edge stuff.
Got it to build on windows after some time. Maybe I could help you with it if you can't figure it out with the how to on the github page.
re
could you just upload somewhere (google drive) the compiled files pls?