Multiple height modifiers
Hi, I'm obviously having a slow brain day today. I'm trying to a multiple height modifiers but I only seem to be a able to add one, then anything I do after that edits the modifier. What am i missing?
RE: Multiple height modifiers
https://help.prusa3d.com/article/modifiers_1767
See the plus and minus buttons next to the height range modifier, you use those to add/remove new ones after the initial one.
RE:
Ahhh, it all becomes clear. I foolishly bought a 3840x2160 monitor, possibly the dumbest thing I've done (recently). Windows really doesn't handle that resolution well, eg the icons in the systray are almost invisible, so I had to use scaling 150% and increase the text size. The upshot of that was that the plus and minus disappear. I reduced the text size and voila a plus and minus buttons are revealed.
Thank you Neophyl, without your input I never would have figured it out.
To any else as dumb as me, the scale feature in Win 11 is a bit borked, don't accept the recommended scale but enter that same value as a custom scale. Among other things, Tixati stops falling over.
RE: Multiple height modifiers
That’s useful info, I was considering going for a monster monitor/tv next time I upgrade and little quirks like that might tip my choices.
RE: Multiple height modifiers
If your considering Win use, stick with 1920x1080. I have a perfectly good one sitting doing nothing, I'd swap back but for the fact that the 4K has adjustable height. Scaled at 150% the extra screen footprint is not as great as you might think. If you need more display area, go for 2 monitors, between the cost of the extra monitor and the bizarrely expensive dual mount you'll probably save money.
RE: Multiple height modifiers
Currently running a 32" ultrawide 3440 x 1440 with windows set to 125% scale and its shows everything in PS ok. Blender also makes nice use of the screen real estate and for normal browsers and other programs I often run 2 side by side.