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Conflicts in G-code ?  

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SADan
(@sadan)
Active Member
Conflicts in G-code ?

When trying to make bicycle pedals I've been getting this error.  When I move to error I'm not able to fix it.  I've tried the Windows Repair Tool with no luck.  The circles in the image is negative where I plan to put magnets.  These can not be moved as the feet for the pedals have already been printed.

The long cylinders are where to Bike pedals slide on the metal pedal bars.  There are so many because I do not know how to determine the correct placement of them for the " driver ".   

Thank You so much for your time,

 

Respectfully , 

 

Daniel

 

 

Posted : 13/09/2025 6:48 am
Geoff Steele
(@geoff-steele)
Eminent Member
RE: Conflicts in G-code ?

Hi Daniel

It's hard to tell without seeing the model, but the conflict of gcode I've seen where a crowded print bed leads to supports for adjacent models needing the same space, or supports, brims etc falling outside the printable area. The windows repair tool won't be able to help you on this - it's literally going to be orienting the model so it can be printed, or splitting it to more than one print

Any chance you can attach the model?

Geoff

Posted : 13/09/2025 10:33 am
SADan
(@sadan)
Active Member
Topic starter answered:
RE: Conflicts in G-code ?

Thank You so much for your response Geoff.  I HONESTLY appreciate it.  I did try to move these item away from each other , but they were one.  When I split them , it re-oriented the negative spaces.  I tried to make them into objects as well as save , cut / delete.  Still no dice.    When the error code came up , I followed it , went to the line and looked.  Grin , not knowing what I was looking for , I cut that layer and all above it just to see what it would do.  I got the same error , but different line.   

I guess I should have started off with I didn't use supports.   I initially started to use them but after inspecting the overhangs , I seen that they were all on the cylinders and none of those ( cylinders in other projects ) have ever been an issue.

So what I ended up doing is using 3D Builder to import / play with , then export the file.   I'm not sure what it did , but the issue was taken care of.

 

I LOVE being able to be on this forum and talking with others who know , BY FAR more than I do.   Helping others is A GOOD THING !   And I Say THANK YOU !

IF it would help anyone else , I do not mind sending in the initial file and the subsequent file after 3D Builder.   

 

Thank You ( and ALL THE PEOPLE HERE ) for the help they provide !

 

Respectfully , 

 

Daniel

 

Posted : 13/09/2025 9:03 pm
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