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Sliver Question About Turning off uniform scaling  

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Mac-N4MCC
(@mac-n4mcc)
Trusted Member
Sliver Question About Turning off uniform scaling

I cannot find a slicer thread, so forgive me if there is one.  But in 2.9.4 how do I unlock the scaling so I can enter x and y sizes of different numbers and they not not sync.

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Posted : 19/01/2026 12:38 am
hyiger
(@hyiger)
Noble Member
RE: Sliver Question About Turning off uniform scaling

https://forum.prusa3d.com/forum/prusaslicer/

Chick on the lock icon:

Posted : 19/01/2026 2:02 am
Mac-N4MCC
(@mac-n4mcc)
Trusted Member
Topic starter answered:
RE: Sliver Question About Turning off uniform scaling

I'll try again.  Thanks........

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Posted : 19/01/2026 4:37 am
Mac-N4MCC
(@mac-n4mcc)
Trusted Member
Topic starter answered:
RE: Slicer Questions

I am sure I am doing something wrong, but in slicer, is there a easy way to line up something like a row of holes? I have tried arrange with now luck.

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Posted : 29/01/2026 11:00 am
Jürgen
(@jurgen-7)
Noble Member
RE: Sliver Question About Turning off uniform scaling
Posted by: @mac-n4mcc

I am sure I am doing something wrong, but in slicer, is there a easy way to line up something like a row of holes? I have tried arrange with now luck.

I don't think there is an automated way to do this. The capabilities to manipulate (i.e. move/rotate/resize) parts in the slicer are very limited: You can manipulate individual objects, either with the mouse or by entering position/rotation/size in the "Part Manipulation" dialog in the lower right of the Plater view. Or you can select a group of parts and move them relatively -- the dialog turns into "Group Manipulation" then, with slightly different inputs.

To get a few parts (e.g. holes) nicely lined up, use the Part Manipulation dialog. It lets you set e.g. all Y coordinates to the same value, and choose some even spacing for the X coordinates. But it is still a manual process, part by part, and you have to figure out the desired coordinate values yourself. 

On a more general note: The slicer is not a CAD program. If you want to design more complex parts, it pays off to learn how to use Fusion 360, FreeCad, Onshape... It's a bit of a learning curve, but you will get much stronger design capabilities in those tools.

Posted : 29/01/2026 11:30 am
hyiger
(@hyiger)
Noble Member
RE: Sliver Question About Turning off uniform scaling

+1 on @Jürgen's suggestion to learn a CAD program. I started off with OpenSCAD. Since I had an STL that I needed to modify to make it work for me. 

I've since graduated to FreeCAD. I gave Fusion 360 a try for a couple of months and although my FreeCAD knowledge mapped almost directly to it, I found FreeCAD to be a bit more forgiving in certain things (maybe I'll start a new thread on this).

Long story short, creating 1D and 2D arrays of holes (or any shape) is trivial to do in CAD software since this is a pretty common operation. 

 

Posted : 29/01/2026 6:37 pm
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