Top and Bottom Walls Not Expected
I've purchased my first 3D printer (Prusa I3-MK3) and am chomping at the bit waiting for delivery. I'm not sitting idle and am trying to educate myself on the jargon, tools and limitations to this new (to me) media. I've downloaded all the software and have spent some time starting to CAD up some things I want to print. I use SketchUp in case that is relevant to my problem.
The settings in Slic3r are basically the default ones when started. Some things that I've tried...
Now, I don't know what my problem is... CAD software, surface normals, stl output, or bad settings in Slic3r.
Thanks for any ideas.
Devil's in the Details...
Thought I'd reply to my own. Maybe it'll be of use to someone else of how small of an issue can manifest as something so large. After many hours of Internet learning the issues of "Reversed Edges", "Reversed Faces" and much searching in my SketchUp model, I found the issue. I had accidentally deleted two tinny triangular facets in the model. The two circled regions should be yellow to be a continuation of the shell.
Re: Top and Bottom Walls Not Expected
I've had similar issues with stls from some of my models or 3dhubs customers. You can use a STL repair program like Netfabb to fix them using automatic repair. Fixed a gear I made easy. Usually, it's caused by flipped polygons.