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Bulge when print reaches "solid" layers  

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Renus Pimpus
(@renus-pimpus)
Member
RE:

Hi. I want to throw something into this thread.

I have a similar issue with my Qidi Xmax3.

I printed a Simple model, a cylinder with a hole on its side. At the height of the hole, when perimeter loops are broken, a layer shifts. It is similar to your bulges, but…

    

 

My shift is not coherent. In yours, the bulges look uniform around the model.

I tried to print it on Bambu X1, Prusa Mk4, and Mini. They have better results, but it is there.

My model is a 30mm cylinder, but at the height of the hole, the offset layers have an ellipsoidal shape +-0.5mm

I notice, that there is a gap between perimeters at the height of the shift - top left, and bottom right. In these places, layers are shifted inside of the cylinder.

At the top right, and bottom left, layers are squished, and shifting outside of the cylinder.

Low speed, 30mm, improves quality. If I enable external perimeters first Then on the outside walls shifting is not so visible, but inside are no changes.

It looks better when I cut the model, and break the perimeters loop.

 

This post was modified 7 months ago by Renus Pimpus
Posted : 09/05/2024 8:19 pm
Strudeldoodles
(@strudeldoodles)
Member
RE: Bulge when print reaches "solid" layers

I noticed this issue with one of my prints. I have a print with 3 mm holes and all of those lines that are connected to the holes are thicker, causing a bulged band throughout the print. It's even visible in the slicer preview. At first I thought it was cooling, and by adjusting the minimum layer time threshold I got the layers to have the same cooling, but I could still see the band in the preview.

Then I compared Arachne vs Classic, but comparing the line widths, the hole layers were still wider than the ones before or after the holes. Scrolling through the settings, trying to think what setting could affect these layers, I came across X-Y hole compensation. I'd set mine to 0.1 before for more accurate holes. I thought, surely it can't be that, but:

With compensation on, the layers with the holes are 0.51

Compensation on, the layers with no holes are 0.41

The difference between the line widths is 0.1, exactly what I've set my XY hole compensation to be. After setting that back to 0:

Both line widths after and at the holes are now the same thickness. You can also see that the band is now gone in the preview. I haven't tested it out yet because this an 8 hour print, but it looks like this could be at least one setting causing this issue. This was on Orca Slicer 2.0.0.

So idk, check yours and give it a go if you have a faster print to test with. I'll try it out tomorrow.

Posted : 13/05/2024 6:05 pm
Strudeldoodles
(@strudeldoodles)
Member
RE: Bulge when print reaches "solid" layers

Well I just had to test it today. XY Hole compensation seems to push the layers inward and cause a visible band. I printed 2 test pieces with otherwise identical settings, just with XY hole compensation set t0 0.1 on the other, 0 on the other. It is hard to get a good picture because the filament is white and my phone's camera sucks but here's the one with compensation on, with the bulging band clearly visible in the middle of the print:

And here is the one with no hole compensation:

The band is gone but there is still some inconsistency in the corner near the seam.

And here is the line width view from slicer, with compensation enabled on the right:

But PrusaSlicer doesn't seem to have this feature (I couldn't find it with the search, please tell me if it does so I can test), so there must be another reason why other people are getting these artifacts? It could be related to max and min cooling. If the range is too big (say <50 to 100%), there will be a considerate change in fan speed that could cause the layers to cool at different rates. 

Posted : 13/05/2024 8:33 pm
AaronN
(@aaronn)
Member
RE: Bulge when print reaches "solid" layers

Hi @gwhite, I'm trying to replicate this picture, I tried looking at the zip you supplied with the 3mf and stl but it doesn't seem to match up.  Can you post the stl for this test?  Thanks!

Posted by: @gwhite

I have been fighting this on one print in particular for a couple days.  I've read through all the postings in all three threads on this issue, and have done some experiments.  Here are my observations:

The problem does not occur in Simplify3D (Version 4.2).  It is definitely a slicer issue.

I started out using the Arachne option, with 3 perimeters.  I tried 2 perimeters and 4, with no change.

I noticed that "Detect Thin Walls" was checked, but greyed out.  I switched to Classic mode, unchecked that, and turned Arachne back on.  No change.

The problem is not actually a bulge.   What it's doing is slowly tapering the wall inward as the model builds up, and then it abruptly comes to its senses and prints at the correct size:

This has been a pain in the neck for a LONG time now.  Prusa Slicer does a much nicer job with a lot of other little details in this print, but it's unusable due to the 'buldge" problem.  

 

Posted : 15/08/2024 1:16 am
JustIgnorant
(@justignorant)
Member
RE:

Hi everyone. Thanks to all of you for continuing to pursue a solution for this. It's driving me crazy that this issue has persisted since ~2018. I have not had a chance to read through all of the pages of experimented settings, but I wanted to pitch something. Has anyone tried changing the top surface pattern?

I am wondering this because we have three options that are very similar- Monotonic, Monotonic line, and Rectilinear.
Since monotonic is intended to be a finishing pattern for top layers, I am curious if it modifies flow rates, line widths, or tool direction to aid in producing a good top surface finish. I have read (but can't confirm) that the monotonic pattern prioritizes making same-width extrusions rather than a precise fit to the model. If this is the case, I'm wondering if this effect may propagate out to the walls of the part at the intermediate top-layers. I notice too, that this occurs in the solid layers that build-up into the final top layer. I'll be trying this with one of my problematic models and report back my findings.  

Any other insights on this are appreciated.

This post was modified 3 months ago by JustIgnorant
Posted : 07/09/2024 7:39 pm
JustIgnorant
(@justignorant)
Member
RE: Bulge when print reaches "solid" layers

I have finished my tests. Unfortunately, there was no noticeable difference between the monotonic and rectilinear top surface patterns. I also tried modifying the model geometry as well. This slightly reduced the effect, but didn't eliminate it (as others have experienced many times before). It seems any time the model periphery deviates from the previous layers, it creates that small step. Anyway, hope to see more activity here soon. 

Posted : 13/09/2024 2:35 am
Gwhite
(@gwhite)
Eminent Member
RE: Bulge when print reaches "solid" layers

I've run into what may be a related problem with a small shift ONLY in the Y direction.  In my case, the defect occurs coincident with the bottom of some embedded text.  The size and direction of the defect varies with the Y position of the model.  I found a related report on GitHub, and posted all the details there in the hopes somebody will FINALLY fix this:  https://github.com/prusa3d/PrusaSlicer/issues/10423

Posted : 28/10/2024 6:46 pm
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