Non Planar for smooth print.
I just want to share this awesome video article it's really good looking :
"Researchers at the University of Hamburg in Germany, have proposed a novel way of slicing 3D printed objects to create smoother results"
Can't wait to print this way on my MK3S!
Edit worng video
RE: Non Planar for smooth print.
Because the size of our tool head (nozzle + heat block + part fan) this will not work for most of our prints. Only for relatively flat objects like the one in the demo.
Unfortunately, this is not a groundbreaking development.
RE: Non Planar for smooth print.
Well still look nice idea to bring perfect finish on round shape imo...
RE: Non Planar for smooth print.
this idea has been round for 5 years or more... It's nothing new!
Joan
I try to make safe suggestions,You should understand the context and ensure you are happy that they are safe before attempting to apply my suggestions, what you do, is YOUR responsibility. Location Halifax UK
RE: Non Planar for smooth print.
Its was my first time seeings this méthode, people mod there printer to look nice i would rather mod it to do non planar😁
A longer tip with a round sock could work...
Not the only one apparently.
Have a great day!
RE: Non Planar for smooth print.
That's the beauty of Open Source,
Anyone can experiment!
Some experiments will overcome issues stopping others from achieving good results.
Please keep us informed!
Joan
I try to make safe suggestions,You should understand the context and ensure you are happy that they are safe before attempting to apply my suggestions, what you do, is YOUR responsibility. Location Halifax UK
RE: Non Planar for smooth print.
@frank_the_rock
I wouldn't say it would make a round shape look better in most cases. Because a majority of the round shape will look "normal", then you will have a sudden change and completely different surface due to non-planar printing. It would look like a cap or something. It has unfortunately only a very specific use-case.
RE: Non Planar for smooth print.
@mikolas-zuza
I agree with you it's probably a very rare need, but funny enough you bump that old thread to my inbox and I just did print something that would have benefited of this feature ;o)
So Like Joseph was saying here my 1\3 cases 😝 lol (every one can add number 2 and 3 lol )
Maybe when i will have a second printer I might attempt a mod for this.
Keep up all the good Live show we love it! I often miss the live portion but alway watch them! 👍 🍻
I can also imagine you could make crazy Non-Planar Vase mode print varying the hight wile going up to raise the shape . Like I said totaly crazy I guess! 🤪
RE: Non Planar for smooth print.
A look into the future!
RE: Non Planar for smooth print.
@mikolas-zuza
Give me that on an XL with a Volcano! My next printer ! I hope 😉
https://www.fabbaloo.com/news/you-may-soon-upgrade-your-3d-printer-to-not-require-supports
RE: Non Planar for smooth print.
Here another great idea about Non pLannar use... Congrats to Prusa for being part of the .3mf formation! 🍻
https://hackaday.com/2021/03/08/3d-printing-90-deg-overhangs-with-non-planar-slicing/
RE: Non Planar for smooth print.
I'd love to see this option for prusa, and perhaps it can run a simulation to validate if the part is/isn't a decent candidate for it. Alternatively, it would be equally awesome to have 3d ironing to smooth/seal the part- given the same simulation validation. Both of these would require a specially part designed with the process limitations in mind to be successful. It would be interesting to see different strategies for ironing and smoothing of surfaces. I'd personally add a purge to prevent clogging after ironing. IMO
RE: Non Planar for smooth print.
Hi Everyone,
I have tries the Non-Planar Slic3r, it is very good but it is non-planar only on the last few layers, it is mor aesthetic than anything else.
The main objective of Non-planar Slicing and 3D printing is to improve Mechanical and Structural properties of the printed objects.
This slicer is absolutely great but it is only (for the moment) command line and the G-code needs post processing to add start and end for the print, not difficult.
https://github.com/mfx-inria/curvislicer
Give it a try and you see what I mean.
Cheers
Siamak