First Print Layers "jagged" texture cause axis failures
Hello, been printing a while now and I've just noticed this issue
Basically it looks like the handful of initial print layers aren't printing correctly. They leave a texture of jagged strings and bumps in the layers.
These are causing axes failures (x and sometimes y). I have to keep manually resuming the print, and occasionally snip the texture. Eventually the print succeeds fine, once it reaches the "wave" layers (where it prints lines with a curve like sin waves).
So ultimately the prints are fine, but they require way too much manual effort. And I definitely don't recall seeing this texture on the layers before.
I've recalibrated with the wizard several times now, I'm using PETG, anyone have any idea on what's happening?O
Or what I should do to fix this ?
RE: First Print Layers "jagged" texture cause axis failures
Im an idiot, just do the Z calibration (tune in first layer test)