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Curving an existing object  

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Bad Raven
(@bad-raven-2)
Eminent Member
Curving an existing object

I am currently making detailed dry stone walls in N Gauge 2mm/foot.  Have made good walls dead straight the full bed width for my Mk4 printing, they print well, great detail, but are too regimented.  What software will allow me to bend that object around to make it a little more "random" along its length please?  Or have I got to rely on a hot air gun and luck?

Posted : 03/11/2025 10:14 am
Sembazuru
(@sembazuru)
Noble Member
RE: Curving an existing object

Someone else may chime in, but I'm not aware of any way of doing that directly in PrusaSlicer. There may be a trick in Blender, MeshMixer, or similar mesh modeler software to distort an object along a path, but I don't know any of those software packages well enough to say for certain.

See my (limited) designs on:
Printables - https://www.printables.com/@Sembazuru
Thingiverse - https://www.thingiverse.com/Sembazuru/designs

Posted : 03/11/2025 5:23 pm
mnentwig
(@mnentwig)
Estimable Member
RE: Curving an existing object

The attached FreeCad(1.0.2) program does that on my simple example LEGO brick but it will probably need programming work for a real-world use case.

Take it as the "worst possible solution" (or a starting point if inclined to write code), maybe someone else comes up with something better.

The idea is, render as mesh, then offset all points in Z via some arbitrary function.

Posted : 04/11/2025 9:06 am
1 people liked
Olivia Cooper
(@olivia-cooper)
Member
RE: Curving an existing object

Alternatively, you can use Blender. That is, apply the Array modifier to duplicate a fragment of the wall, and then use the Curve modifier to bend it along any path.

Posted : 20/11/2025 8:49 am
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